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» Computer graphics identification using genetic algorithm
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SIBGRAPI
2005
IEEE
15 years 9 months ago
Analytic Antialiasing for Selective High Fidelity Rendering
Images rendered using global illumination algorithms are considered amongst the most realistic in 3D computer graphics. However, this high fidelity comes at a significant comput...
Peter Longhurst, Kurt Debattista, Richard Gillibra...
120
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
Illustrating smooth surfaces
We present a new set of algorithms for line-art rendering of smooth surfaces. We introduce an efficient, deterministic algorithm for finding silhouettes based on geometric duali...
Aaron Hertzmann, Denis Zorin
SIGGRAPH
1994
ACM
15 years 7 months ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
129
Voted
HICSS
2003
IEEE
184views Biometrics» more  HICSS 2003»
15 years 8 months ago
Content Based File Type Detection Algorithms
Identifying the true type of a computer file can be a difficult problem. Previous methods of file type recognition include fixed file extensions, fixed “magic numbers” stored ...
Mason McDaniel, Mohammad Hossain Heydari
124
Voted
AMC
2005
136views more  AMC 2005»
15 years 3 months ago
Solving a dynamic cell formation problem using metaheuristics
In this paper, solving a cell formation (CF) problem in dynamic condition is going to be discussed by using some traditional metaheuristic methods such as genetic algorithm (GA), ...
Reza Tavakkoli-Moghaddam, M. B. Aryanezhad, Nima S...