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» Computer graphics identification using genetic algorithm
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SIGGRAPH
1995
ACM
15 years 7 months ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop
EGH
2009
Springer
15 years 1 months ago
A directionally adaptive edge anti-aliasing filter
The latest generation of graphics hardware provides direct access to multisample anti-aliasing (MSAA) rendering data. By taking advantage of these existing pixel subsample values,...
Konstantine Iourcha, Jason C. Yang, Andrew Pomiano...
133
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DCC
2005
IEEE
15 years 9 months ago
JPEG2000 and Motion JPEG2000 Content Analysis Using Codestream Length Information
The widespread adoption of the JPEG2000 standard calls for the development of computationally efficient algorithms to analyze the content of imagery compressed using this standard...
Ali Tabesh, Ali Bilgin, Karthik Krishnan, Michael ...
RT
2000
Springer
15 years 7 months ago
Exact Illumination in Polygonal Environments using Vertex Tracing
Abstract. Methods for exact computation of irradiance and form factors associated with polygonal objects have ultimately relied on a formula for a differential area to polygon form...
Michael M. Stark, Richard F. Riesenfeld
RT
1997
Springer
15 years 7 months ago
Interactive Common Illumination for Computer Augmented Reality
: The advent of computer augmented reality (CAR), in which computer generated objects mix with real video images, has resulted in many interesting new application domains. Providin...
George Drettakis, Luc Robert, Sylvain Bougnoux