Matching patches between two images, also known as computing nearest-neighbor fields, has been proven a useful technique in various computer vision/graphics algorithms. But this ...
This paper describes the construction of a statistical shape model based on the iterative closest point algorithm. The method does not require manual nor automatic identification ...
Frans Vos, Paul W. de Bruin, J. G. M. Aubel, Geert...
To minimize the execution time of an iterative application in a heterogeneous parallel computing environment, an appropriate mapping scheme is needed for matching and scheduling th...
Yu-Kwong Kwok, Anthony A. Maciejewski, Howard Jay ...
Modern graphics hardware architectures excel at compute-intensive tasks such as ray-triangle intersection, making them attractive target platforms for raytracing. To date, most GP...
The Internet makes it possible to share and manipulate a vast quantity of information efficiently and effectively, but the rapid and chaotic growth experienced by the Net has gener...