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» Computer graphics identification using genetic algorithm
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118
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COMPGEOM
2006
ACM
15 years 9 months ago
Complete subdivision algorithms, I: intersection of Bezier curves
We give the first complete subdivision algorithm for the intersection of two Bezier curves F, G, possibly with tangential intersections. Our approach to robust subdivision algori...
Chee-Keng Yap
125
Voted
CGI
2006
IEEE
15 years 9 months ago
Improving the Interval Ray Tracing of Implicit Surfaces
This paper presents a fast and reliable method to trim non-solution regions in an interval ray tracing process. The “trimming algorithm” uses interval analysis to perform rejec...
Jorge Flórez, Mateu Sbert, Miguel Án...
150
Voted
GRAPHICSINTERFACE
2009
15 years 1 months ago
Fast visualization of complex 3D models using displacement mapping
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The-Kiet Lu, Kok-Lim Low, Jianmin Zheng
136
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VISUALIZATION
2002
IEEE
15 years 8 months ago
Exploring Scalar Fields Using Critical Isovalues
Isosurfaces are commonly used to visualize scalar fields. Critical isovalues indicate isosurface topology changes: the creation of new surface components, merging of surface comp...
Gunther H. Weber, Gerik Scheuermann, Hans Hagen, B...
116
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EUROGRAPHICS
2010
Eurographics
16 years 23 days ago
Synthesis of Responsive Motion Using a Dynamic Model
Synthesizing the movements of a responsive virtual character in the event of unexpected perturbations has proven a difficult challenge. To solve this problem, we devise a fully a...
Yuting Ye and C. Karen Liu