We give the first complete subdivision algorithm for the intersection of two Bezier curves F, G, possibly with tangential intersections. Our approach to robust subdivision algori...
This paper presents a fast and reliable method to trim non-solution regions in an interval ray tracing process. The “trimming algorithm” uses interval analysis to perform rejec...
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
Isosurfaces are commonly used to visualize scalar fields. Critical isovalues indicate isosurface topology changes: the creation of new surface components, merging of surface comp...
Gunther H. Weber, Gerik Scheuermann, Hans Hagen, B...
Synthesizing the movements of a responsive virtual character in the event of unexpected perturbations has proven a difficult challenge. To solve this problem, we devise a fully a...