We propose a real-time method for rendering rigid objects with complex view-dependent effects under distant all-frequency lighting. Existing precomputed light transport approaches...
Paul Green, Jan Kautz, Wojciech Matusik, Fré...
We present work that specifically pertains to the rendering stage of stylised, non-photorealistic sketching. While a substantial body of work has been published on geometric optim...
Background: Forward-time simulations have unique advantages in power and flexibility for the simulation of genetic samples of complex human diseases because they can closely mimic...
We present a novel message passing algorithm for approximating the MAP problem in graphical models. The algorithm is similar in structure to max-product but unlike max-product it ...
This paper presents an approach to performing time-critical collision detection for deformable objects. The deformable objects are represented by dense meshes and their deformatio...