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» Computer graphics identification using genetic algorithm
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CGF
2004
113views more  CGF 2004»
15 years 3 months ago
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
We present a simple but powerful algorithm for optimizing the usage of hardware occlusion queries in arbitrary complex scenes. Our method minimizes the number of issued queries an...
Jirí Bittner, Michael Wimmer, Harald Piring...
ICPR
2006
IEEE
16 years 4 months ago
Fingerprint Image Enhancement Based on Skin Profile Approximation
The performance of the fingerprint identification and verification systems relies heavily on the quality of the input fingerprint images. In this paper, we propose an effective im...
Venu Govindaraju, Zhixin Shi
ICSAP
2010
15 years 5 months ago
Tamper Proofing 3D Models
- This paper describes a novel algorithm designed for tamper proofing of 3D models. Fragile watermarking is a known technique for detecting location of tamper in the artwork. Howev...
Mukesh C. Motwani, Balaji Sridharan, Rakhi C. Motw...
BMCBI
2010
175views more  BMCBI 2010»
15 years 4 months ago
Global parameter estimation methods for stochastic biochemical systems
Background: The importance of stochasticity in cellular processes having low number of molecules has resulted in the development of stochastic models such as chemical master equat...
Suresh Kumar Poovathingal, Rudiyanto Gunawan
VC
2008
138views more  VC 2008»
15 years 3 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh