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» Computer graphics identification using genetic algorithm
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114
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IJPP
2011
99views more  IJPP 2011»
14 years 9 months ago
Regular Lattice and Small-World Spin Model Simulations Using CUDA and GPUs
Data-parallel accelerator devices such as Graphical Processing Units (GPUs) are providing dramatic performance improvements over even multicore CPUs for lattice-oriented applicatio...
Kenneth A. Hawick, Arno Leist, Daniel P. Playne
125
Voted
MM
2005
ACM
192views Multimedia» more  MM 2005»
15 years 8 months ago
Video2Cartoon: generating 3D cartoon from broadcast soccer video
In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graph...
Dawei Liang, Yang Liu, Qingming Huang, Guangyu Zhu...
ACMACE
2007
ACM
15 years 4 months ago
Sharing visual information in virtual environments using projective texture mapping
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert
103
Voted
DCC
2004
IEEE
16 years 2 months ago
Hybrid Fractal Video Coding with Neighbourhood Vector Quantisation
A hybrid video coding scheme which combines fractal coding with neighbourhood vector quantisation is reported. While fractal coding exploits the redundancy present in different sc...
Zhen Yao, Roland Wilson
SIGGRAPH
2010
ACM
15 years 7 months ago
Synthesizing structured image hybrids
Example-based texture synthesis algorithms generate novel texture images from example data. A popular hierarchical pixel-based approach uses spatial jitter to introduce diversity,...
Eric Risser, Charles Han, Rozenn Dahyot, Eitan Gri...