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» Computer graphics identification using genetic algorithm
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PPDP
2005
Springer
15 years 7 months ago
Self-tuning resource aware specialisation for prolog
The paper develops a self-tuning resource aware partial evaluation technique for Prolog programs, which derives its own control strategies tuned for the underlying computer archit...
Stephen-John Craig, Michael Leuschel
GECCO
2008
Springer
120views Optimization» more  GECCO 2008»
15 years 3 months ago
A robust evolutionary framework for multi-objective optimization
Evolutionary multi-objective optimization (EMO) methodologies, suggested in the beginning of Nineties, focussed on the task of finding a set of well-converged and well-distribute...
Kalyanmoy Deb
MSWIM
2005
ACM
15 years 7 months ago
YAES: a modular simulator for mobile networks
Developing network protocols for mobile wireless systems is a complex task, and most of the existing simulator frameworks are not well suited for experimental development. The YAE...
Ladislau Bölöni, Damla Turgut
VISSYM
2007
15 years 4 months ago
Online Dynamic Graph Drawing
This paper presents an algorithm for drawing a sequence of graphs online. The algorithm strives to maintain the global structure of the graph and thus the user's mental map, ...
Yaniv Frishman, Ayellet Tal
CAINE
2007
15 years 3 months ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang