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ACL
2009
14 years 10 months ago
A NLG-based Application for Walking Directions
This work describes an online application that uses Natural Language Generation (NLG) methods to generate walking directions in combination with dynamic 2D visualisation. We make ...
Michael Roth, Anette Frank
IDEAL
2005
Springer
15 years 6 months ago
Combining Influence Maps and Cellular Automata for Reactive Game Agents
Agents make up an important part of game worlds, ranging from the characters and monsters that live in the world to the armies that the player controls. Despite their importance, a...
Penelope Sweetser, Janet Wiles
100
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SEE
1989
Springer
15 years 4 months ago
Tool Integration in Software Engineering Environments
This article presents doctoral research on tool integration within software engineering environments. Tool integration concerns the techniques used to form coalitions of tools tha...
Anthony I. Wasserman
CSC
2006
15 years 2 months ago
An Adaptive Method for Flow Simulation in Three-Dimensional Heterogeneous Discrete Fracture Networks
Natural fractured media are highly unpredictable because of existing complex structures at the fracture and at the network levels. Fractures are by themselves heterogeneous objects...
Hussein Mustapha
VMV
2001
144views Visualization» more  VMV 2001»
15 years 2 months ago
Towards Real-Time Visual Simulation of Water Surfaces
In this paper we demonstrate the benefits of the most current nVidia graphics chip set for realistic simulation and rendering of dynamic water surfaces in real-time. In particular...
Jens Schneider, Rüdiger Westermann