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HUC
2010
Springer
14 years 7 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
CSL
2007
Springer
15 years 4 months ago
The Theory of Calculi with Explicit Substitutions Revisited
Calculi with explicit substitutions (ES) are widely used in different areas of computer science. Complex systems with ES were developed these last 15 years to capture the good comp...
Delia Kesner
SIGECOM
2010
ACM
154views ECommerce» more  SIGECOM 2010»
15 years 2 months ago
Ranking games that have competitiveness-based strategies
This paper studies —from the perspective of efficient computation— a type of competition that is widespread throughout the plant and animal kingdoms, higher education, politic...
Leslie Ann Goldberg, Paul W. Goldberg, Piotr Kryst...
CCS
2003
ACM
15 years 3 months ago
Incentive-based modeling and inference of attacker intent, objectives, and strategies
Although the ability to model and infer Attacker Intent, Objectives and Strategies (AIOS) may dramatically advance the literature of risk assessment, harm prediction, and predicti...
Peng Liu, Wanyu Zang
ISVC
2009
Springer
15 years 4 months ago
Combinatorial Preconditioners and Multilevel Solvers for Problems in Computer Vision and Image Processing
Abstract. Linear systems and eigen-calculations on symmetric diagonally dominant matrices (SDDs) occur ubiquitously in computer vision, computer graphics, and machine learning. In ...
Ioannis Koutis, Gary L. Miller, David Tolliver