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AO
2007
80views more  AO 2007»
14 years 10 months ago
Problems in the ontology of computer programs
As a first step in the larger project of charting the ontology of computer programs, we pose three central questions: (1) Can programs, hardware, and metaprograms be organized into...
Amnon H. Eden, Raymond Turner
STACS
1995
Springer
15 years 1 months ago
The Number of Views of Piecewise-Smooth Algebraic Objects
Abstract. A solid object in 3-dimensional space may be described by a collection of all its topologically distinct 2-dimensional appearances, its aspect graph. In this paper, we st...
Sylvain Petitjean
VALUETOOLS
2006
ACM
176views Hardware» more  VALUETOOLS 2006»
15 years 4 months ago
How to solve large scale deterministic games with mean payoff by policy iteration
Min-max functions are dynamic programming operators of zero-sum deterministic games with finite state and action spaces. The problem of computing the linear growth rate of the or...
Vishesh Dhingra, Stephane Gaubert
CSCW
2010
ACM
15 years 7 months ago
Warrants and deception in computer mediated communication
This article explores the operation of warrants, connections between online and real-world identities, on deceptive behavior in computer-mediated communication. A survey of 132 pa...
Darcy Warkentin, Michael Woodworth, Jeffrey T. Han...
EDUTAINMENT
2009
Springer
15 years 4 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison