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FSTTCS
2009
Springer
15 years 4 months ago
On Timed Alternating Simulation for Concurrent Timed Games
We address the problem of alternating simulation refinement for concurrent timed games (TG). We show that checking timed alternating simulation between TG is EXPTIME-complete, and...
Laura Bozzelli, Axel Legay, Sophie Pinchinat
ICALP
2004
Springer
15 years 3 months ago
Games with Winning Conditions of High Borel Complexity
We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and Thomas [4] have presented a winning decidable condition that is Σ3-complete ...
Olivier Serre
JOT
2008
114views more  JOT 2008»
14 years 10 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
IUI
2003
ACM
15 years 3 months ago
Inferring user goals from personality and behavior in a causal model of user affect
We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
Xiaoming Zhou, Cristina Conati
IGPL
2008
124views more  IGPL 2008»
14 years 9 months ago
The Ricean Objection: An Analogue of Rice's Theorem for First-order Theories
We propose here an extension of Rice's Theorem to first-order logic, proven by totally elementary means. If P is any property defined over the collection of all first-order t...
Igor Carboni Oliveira, Walter Alexandre Carnielli