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» Computer science and game theory
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STACS
2001
Springer
15 years 2 months ago
A Toolkit for First Order Extensions of Monadic Games
In 1974 R. Fagin proved that properties of structures which are in NP are exactly the same as those expressible by existential second order sentences, that is sentences of the form...
David Janin, Jerzy Marcinkowski
PODC
2004
ACM
15 years 3 months ago
Completely fair SFE and coalition-safe cheap talk
Secure function evaluation (SFE) enables a group of players, by themselves, to evaluate a function on private inputs as securely as if a trusted third party had done it for them. ...
Matt Lepinski, Silvio Micali, Chris Peikert, Abhi ...
ICPP
2007
IEEE
15 years 4 months ago
Incentive-Driven P2P Anonymity System: A Game-Theoretic Approach
– Anonymous communication systems built on P2P infrastructures using anonymity forwarders are frequently affected by the churn problem, i.e. frequent joins and leaves of nodes. T...
Souvik Ray, Giora Slutzki, Zhao Zhang
ECTEL
2009
Springer
15 years 2 months ago
The Influence of Coalition Formation on Idea Selection in Dispersed Teams: A Game Theoretic Approach
In an open innovation environment, organizational learning takes place by means of dispersed teams which expand their knowledge through collaborative idea generation. Research is o...
Rory L. L. Sie, Marlies Bitter-Rijpkema, Peter B. ...
ICALP
2007
Springer
15 years 4 months ago
Holographic Algorithms: The Power of Dimensionality Resolved
Valiant’s theory of holographic algorithms is a novel methodology to achieve exponential speedups in computation. A fundamental parameter in holographic algorithms is the dimens...
Jin-yi Cai, Pinyan Lu