Sciweavers

1653 search results - page 159 / 331
» Computer science and game theory
Sort
View
91
Voted
TLCA
2007
Springer
15 years 4 months ago
Computation by Prophecy
We describe a new method to represent (partial) recursive functions in type theory. For every recursive definition, we define a co-inductive type of prophecies that characterises...
Ana Bove, Venanzio Capretta
ITICSE
2005
ACM
15 years 3 months ago
Reductive thinking in undergraduate CS courses
This paper describes research on the perception of undergraduate students of the concept of reduction. Specifically, based on an analysis of students' answers to questions ad...
Michal Armoni, Judith Gal-Ezer
CG
2000
Springer
14 years 10 months ago
Computer graphics curricula in the visual arts
Computers have recently emerged as commonplace on the scene in a record number of university art departments. This rapid change has created the need for new curriculum in the comp...
Dena Elisabeth Eber
HICSS
2007
IEEE
87views Biometrics» more  HICSS 2007»
15 years 4 months ago
A Semantic Recognizer Infrastructure for Computing Loop Behavior
Next-generation software engineering is envisioned as a computational discipline that complements human capability through automated computation of software behavior and propertie...
Ali Mili, Tim Daly, Mark Pleszkoch, Stacy J. Prowe...
59
Voted
NN
2008
Springer
14 years 10 months ago
Some neural networks compute, others don't
I address whether neural networks perform computations in the sense of computability theory and computer science. I explicate and defend the following theses. (1) Many neural netw...
Gualtiero Piccinini