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ALGORITHMICA
2010
154views more  ALGORITHMICA 2010»
14 years 10 months ago
On the Convergence of Multicast Games in Directed Networks
We investigate the convergence of the price of anarchy after a limited number of moves in the classical multicast communication game when the underlying communication networks is ...
Angelo Fanelli, Michele Flammini, Luca Moscardelli
SPIN
2010
Springer
14 years 8 months ago
Analysing Mu-Calculus Properties of Pushdown Systems
Pushdown systems provide a natural model of software with recursive procedure calls. We provide a tool implementing an algorithm for computing the winning regions of a pushdown par...
Matthew Hague, C.-H. Luke Ong
118
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GAMESEC
2010
244views Game Theory» more  GAMESEC 2010»
14 years 8 months ago
The Password Game: Negative Externalities from Weak Password Practices
The combination of username and password is widely used as a human authentication mechanism on the Web. Despite this universal adoption and despite their long tradition, password s...
Sören Preibusch, Joseph Bonneau
97
Voted
ICMT
2009
Springer
15 years 5 months ago
A Simple Game-Theoretic Approach to Checkonly QVT Relations
Abstract. The QVT Relations (QVT-R) transformation language allows the definition of bidirectional model transformations, which are required in cases where a two (or more) models ...
Perdita Stevens
SCP
1998
163views more  SCP 1998»
14 years 10 months ago
Computing with Continuous Change
A central challenge in computer science and knowledge representation is the integration of conceptual frameworks for continuous and discrete change, as exemplified by the theory ...
Vineet Gupta, Radha Jagadeesan, Vijay A. Saraswat