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» Computer science and game theory
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WPES
2005
ACM
15 years 4 months ago
The privacy cost of the second-chance offer
This paper examines a generalization of a two-stage game common on eBay: an ascending-price auction followed by price discrimination (the second chance offer). High bids in the a...
Sumit Joshi, Yu-An Sun, Poorvi L. Vora
PDC
2004
ACM
15 years 4 months ago
The impact of participation in information system design: a comparison of contextual placements
To compare the outcomes of participatory and user-centered contextual design, case study methods and the Activity Checklist derived from Activity Theory are used to analyze two sy...
Magnus Irestig, Henrik Eriksson, Toomas Timpka
CRITICAL
2005
15 years 29 days ago
Comparing two approaches to context: realism and constructivism
During the last few years, there have been debates over what is context and how computers should act upon it. Two disparate camps of thought can be recognized. First, Realism, hav...
Antti Oulasvirta, Sakari Tamminen, Kristina Hö...
INDIASE
2009
ACM
15 years 5 months ago
An effective learning environment for teaching problem solving in software architecture
A software architect engages in solving Software Engineering (SE) problems throughout his career. Thus inculcating problem solving skills should be one of the learning objectives ...
Kirti Garg, Vasudeva Varma
DAGSTUHL
2010
15 years 13 days ago
Exploring Visualization Methods for Complex Variables
Applications of complex variables and related manifolds appear throughout mathematics and science. Here we review a family of basic methods for applying visualization concepts to ...
Andrew J. Hanson, Ji-Ping Sha