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CSCW
2006
ACM
15 years 6 months ago
SIDES: a cooperative tabletop computer game for social skills development
This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective Social Skills. SIDES is a tool designed to help adolescents with Asperger’s Syndrome pra...
Anne Marie Piper, Eileen O'Brien, Meredith Ringel ...
ACMACE
2004
ACM
15 years 6 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
FOCS
2010
IEEE
14 years 10 months ago
Subexponential Algorithms for Unique Games and Related Problems
We give subexponential time approximation algorithms for UNIQUE GAMES and the SMALL-SET EXPANSION. Specifically, for some absolute constant c, we give:
Sanjeev Arora, Boaz Barak, David Steurer
106
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TCS
2011
14 years 7 months ago
Local and global price of anarchy of graphical games
This paper initiates a study of connections between local and global properties of graphical games. Specifically, we introduce a concept of local price of anarchy that quantifie...
Oren Ben-Zwi, Amir Ronen
PERCOM
2009
ACM
16 years 1 months ago
RationalExposure: a Game Theoretic Approach to Optimize Identity Exposure in Pervasive Computing Environments
In pervasive computing environments, personal information is expressed in digital forms to a great extent. Daily activities and personal preferences may be easily associated with p...
Feng Zhu, Wei Zhu