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116
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JOT
2008
114views more  JOT 2008»
15 years 14 days ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
USENIX
1993
15 years 1 months ago
HighLight: Using a Log-structured File System for Tertiary Storage Management
Robotic storage devices offer huge storage capacity at a low cost per byte, but with large access times. Integrating these devices into the storage hierarchy presents a challenge ...
John T. Kohl, Carl Staelin, Michael Stonebraker
99
Voted
ICCSA
2009
Springer
15 years 7 months ago
Designing Data Warehouses for Geographic OLAP Querying by Using MDA
Data aggregation in Geographic Information Systems (GIS) is a desirable feature, spatial data are integrated in OLAP engines for this purpose. However, the development and operatio...
Octavio Glorio, Juan Trujillo
FPLAY
2008
15 years 2 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
CCS
2011
ACM
14 years 14 days ago
Information-flow types for homomorphic encryptions
We develop a flexible information-flow type system for a range of encryption primitives, precisely reflecting their diverse functional and security features. Our rules enable e...
Cédric Fournet, Jérémy Planul...