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DIGRA
2005
Springer
15 years 6 months ago
B.Sc. Computer Game Development ... Why not?
We were motivated to consider proposing/adopting a new curriculum by the decrease in student enrolments currently experienced by our computing science programs. This requirement f...
Libero Ficocelli, David Gregg
JFP
2007
126views more  JFP 2007»
15 years 11 days ago
Engineering Software Correctness
Software engineering courses offer one of many opportunities for providing students with a significant experience in declarative programming. This report discusses some results fr...
Rex L. Page
SIGCSE
2004
ACM
111views Education» more  SIGCSE 2004»
15 years 5 months ago
Events not equal to GUIs
The event driven paradigm is ubiquitous in modern software. Many texts introduce events when discussing graphical user interfaces, but the event paradigm extends well beyond that ...
Stuart A. Hansen, Timothy V. Fossum
SIGCSE
2008
ACM
113views Education» more  SIGCSE 2008»
15 years 12 days ago
Multidisciplinary students and instructors: a second-year games course
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
ICSE
2005
IEEE-ACM
15 years 6 months ago
How to teach software modeling
To enhance motivation of students to study software engineering, some way of finding balance between the scientific aspect and the practical aspect of software engineering is re...
Tetsuo Tamai