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AIED
2005
Springer
15 years 6 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
GECCO
2008
Springer
116views Optimization» more  GECCO 2008»
15 years 1 months ago
Evolving similarity functions for code plagiarism detection
Students are often asked to submit electronic copies of their program code as part of assessment in computer science courses. To counter code plagiarism, educational institutions ...
Victor Ciesielski, Nelson Wu, Seyed M. M. Tahaghog...
73
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ACMSE
2007
ACM
15 years 4 months ago
A self-testing autonomic container
Many strategies have been proposed to address the problems associated with managing increasingly complex computing systems. IBM's Autonomic Computing (AC) paradigm is one suc...
Ronald Stevens, Brittany Parsons, Tariq M. King
133
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SIGIR
2004
ACM
15 years 6 months ago
A search engine for historical manuscript images
Many museum and library archives are digitizing their large collections of handwritten historical manuscripts to enable public access to them. These collections are only available...
Toni M. Rath, R. Manmatha, Victor Lavrenko
SIGCSE
2005
ACM
134views Education» more  SIGCSE 2005»
15 years 6 months ago
Enhancing team knowledge: instruction vs. experience
Information technology projects are growing in complexity and require teams to solve problems and develop solutions. With current undergraduate, computer science and information s...
Debra L. Smarkusky, Richard F. Dempsey, Joan J. Lu...