Sciweavers

1483 search results - page 146 / 297
» Computer- Animation
Sort
View
156
Voted
FGR
2004
IEEE
163views Biometrics» more  FGR 2004»
15 years 8 months ago
Model-Based and Image-Based Methods for Facial Image Synthesis, Analysis and Recognition
We review several model-based and image-based methods that we have developed for analyzing, synthesizing, and recognizing facial images. Our model-based methods include a sophisti...
Demetri Terzopoulos, Yuencheng Lee, M. Alex O. Vas...
145
Voted
ISMAR
2008
IEEE
15 years 11 months ago
The haunted book
This paper describes an artwork that relies on recent Computer Vision and Augmented Reality techniques to animate the illustrations of a poetry book. Because we don’t need marke...
Camille Scherrer, Julien Pilet, Pascal Fua, Vincen...
SI3D
2009
ACM
15 years 12 months ago
Perceptually consistent example-based human motion retrieval
Large amount of human motion capture data have been increasingly recorded and used in animation and gaming applications. Efficient retrieval of logically similar motions from a l...
Zhigang Deng, Qin Gu, Qing Li
SIGGRAPH
2010
ACM
15 years 9 months ago
Robust physics-based locomotion using low-dimensional planning
This paper presents a physics-based locomotion controller based on online planning. At each time-step, a planner optimizes locomotion over multiple phases of gait. Stance dynamics...
Igor Mordatch, Martin de Lasa, Aaron Hertzmann
154
Voted
SIGGRAPH
2010
ACM
15 years 9 months ago
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Martin de Lasa, Igor Mordatch, Aaron Hertzmann