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GRAPHICSINTERFACE
2003
15 years 25 days ago
Pen-and-ink textures for real-time rendering
Simulation of a pen-and-ink illustration style in a realtime rendering system is a challenging computer graphics problem. Tonal art maps (TAMs) were recently suggested as a soluti...
Jennifer Fung, Oleg Veryovka
WICSA
2004
15 years 25 days ago
An Architectural Approach to Mobility - The Handover Case Study
COMMUNITY is a formal approach to software architecture. Its main characteristics are: a precise, yet intuitive mathematical semantics based on categorical diagrams; a clear separ...
Cristóvão Oliveira, Michel Wermeling...
AAAI
1996
15 years 23 days ago
Motion and Color Analysis for Animat Perception
We propose novel gaze control algorithms for active perception in mobile autonomous agents with directable, foveated vision sensors. Our agents are realistic artificial animals, o...
Tamer F. Rabie, Demetri Terzopoulos
GIS
2006
ACM
14 years 11 months ago
Swarming methods for geospatial reasoning
Geospatial data is often used to predict or recommend movements of robots, people, or animals ("walkers"). Analysis of such systems can be combinatorially explosive. Eac...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
JVCA
2006
102views more  JVCA 2006»
14 years 11 months ago
Real-time locomotion control by sensing gloves
Sensing gloves are often used as an input device for virtual 3D games. We propose a new method to control characters such as humans or animals in real-time by using sensing gloves....
Taku Komura, Wai-Chun Lam