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ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
15 years 4 months ago
The photodynamic tool: generation of animation from a single texture image
This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Hidetomo Sakaino
GRAPHITE
2003
ACM
15 years 3 months ago
Interactive visual method for motion and model reuse
We consider a repository of animation models and motions that can be reused to generate new animation sequences. For instance, a user can retrieve an animation of a dog kicking it...
Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Con...
ICPR
2002
IEEE
15 years 3 months ago
Tracking Multiple Animals in Wildlife Footage
We describe a method for tracking animals in wildlife footage. It uses a CONDENSATION particle filtering framework driven by learnt characteristics of specific animals. The key ...
David Tweed, Andrew Calway
TOG
2008
100views more  TOG 2008»
14 years 10 months ago
Laughing out loud: control for modeling anatomically inspired laughter using audio
We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includ...
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. S...
CA
1998
IEEE
15 years 2 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...