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IE
2007
14 years 11 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
SMA
2008
ACM
192views Solid Modeling» more  SMA 2008»
14 years 8 months ago
Identification of sections from engineering drawings based on evidence theory
View identification is the basal process for solid reconstruction from engineering drawings. A new method is presented to label various views from a section-involved drawing and i...
Jie-Hui Gong, Hui Zhang, Bin Jiang, Jia-Guang Sun
95
Voted
DAC
2010
ACM
14 years 7 months ago
Non-uniform clock mesh optimization with linear programming buffer insertion
Clock meshes are extremely effective at filtering clock skew from environmental and process variations. For this reason, clock meshes are used in most high performance designs. Ho...
Matthew R. Guthaus, Gustavo Wilke, Ricardo Reis
TCS
2002
14 years 9 months ago
A unified language processing methodology
This paper discusses a mathematical concept of language that models both artificial and natural languages and thus provides a framework for a unified language processing methodolo...
Teodor Rus