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CSL
2006
Springer
15 years 3 months ago
Game Quantification on Automatic Structures and Hierarchical Model Checking Games
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...
Lukasz Kaiser
EMSOFT
2006
Springer
15 years 3 months ago
New approach to architectural synthesis: incorporating QoS constraint
Embedded applications like video decoding, video streaming and those in the network domain, typically have a Quality of Service (QoS) requirement which needs to be met. Apart from...
Harsh Dhand, Basant Kumar Dwivedi, M. Balakrishnan
FGR
2006
IEEE
121views Biometrics» more  FGR 2006»
15 years 3 months ago
Optimal Hand Gesture Vocabulary Design Using Psycho-Physiological and Technical Factors
A global approach to hand gesture vocabulary design is proposed which includes human as well as technical design factors. The human centered desires of multiple users are implicit...
Helman Stern, Juan P. Wachs, Yael Edan
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
15 years 3 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
ALT
2003
Springer
15 years 3 months ago
Efficiently Learning the Metric with Side-Information
Abstract. A crucial problem in machine learning is to choose an appropriate representation of data, in a way that emphasizes the relations we are interested in. In many cases this ...
Tijl De Bie, Michinari Momma, Nello Cristianini
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