Sciweavers

996 search results - page 115 / 200
» Computers Assist Humans in Human Resources
Sort
View
CHI
2009
ACM
16 years 14 days ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
CHI
2005
ACM
16 years 9 days ago
Smart sinks: real-world opportunities for context-aware interaction
Can implicit interaction with a computer easily drive useful interface improvements in physical world settings? This paper presents a case study presenting multiple such context-a...
Leonardo Bonanni, Ernesto Arroyo, Chia-Hsun Lee, T...
CHI
2004
ACM
16 years 8 days ago
Interactive Comprehensible Data Mining
This paper discusses a novel data mining system devised and developed at Birmingham, which attempts to provide a more effective data mining system. It ties in with the workshop go...
Andy Pryke, Russell Beale
HUC
2010
Springer
15 years 2 days ago
Augmenting on-screen instructions with micro-projected guides: when it works, and when it fails
We present a study that evaluates the effectiveness of augmenting on-screen instructions with micro-projection for manual task guidance unlike prior work, which replaced screen in...
Stephanie Rosenthal, Shaun K. Kane, Jacob O. Wobbr...
FGR
2006
IEEE
284views Biometrics» more  FGR 2006»
15 years 6 months ago
A 3D Facial Expression Database For Facial Behavior Research
Traditionally, human facial expressions have been studied using either 2D static images or 2D video sequences. The 2D-based analysis is incapable of handing large pose variations....
Lijun Yin, Xiaozhou Wei, Yi Sun, Jun Wang, Matthew...