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EUROITV
2008
Springer
13 years 8 months ago
What You Expect Is What You See
In this paper an experiment was conducted to measure the effect of framing a high definition television (HDTV) clip. One group of participants was told they were watching a brand n...
Dirkjan Joor, Wilco Beekhuizen, Lidwien van de Wij...
SOUPS
2006
ACM
14 years 5 days ago
Seeing further: extending visualization as a basis for usable security
The focus of our approach to the usability considerations of privacy and security has been on providing people with information they can use to understand the implications of thei...
Jennifer Ann Rode, Carolina Johansson, Paul DiGioi...
MVA
2002
170views Computer Vision» more  MVA 2002»
13 years 5 months ago
Computer Vision for Wearable Computing
The next generation of computers might be literally wearable. Our vision of such a wearable computing device is an intelligent assistant, which is always with you and helps you to...
Bernt Schiele
CHI
2008
ACM
14 years 6 months ago
Ambient social tv: drawing people into a shared experience
We examine how ambient displays can augment social television. Social TV 2 is an interactive television solution that incorporates two ambient displays to convey to participants a...
Gunnar Harboe, Crysta J. Metcalf, Frank Bentley, J...
IVA
2005
Springer
13 years 11 months ago
Do You See What Eyes See? Implementing Inattentional Blindness
Abstract. This paper presents a computational model of visual attention incorporating a cognitive imperfection known as inattentional blindness. We begin by presenting four factors...
Erdan Gu, Catherine Stocker, Norman I. Badler