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HRI
2006
ACM
15 years 5 months ago
Daily HRI evaluation at a classroom environment: reports from dance interaction experiments
The design and development of social robots that interact and assist people in daily life requires moving into unconstrained daily-life environments. This presents unexplored meth...
Fumihide Tanaka, Javier R. Movellan, Bret Fortenbe...
JCDL
2006
ACM
147views Education» more  JCDL 2006»
15 years 5 months ago
The social life of books in the humane library
The development of public libraries may have inadvertently brought the age of marginalia to a close but the advent of digital libraries could revive the practice of marginal annot...
Yoram Chisik, Nancy Kaplan
JCDL
2006
ACM
151views Education» more  JCDL 2006»
15 years 5 months ago
Tagging of name records for genealogical data browsing
In this paper we present a method of parsing unstructured textual records briefly describing a person and their direct relatives, which we use in the construction of a browsing t...
Mike Perrow, David Barber
93
Voted
MM
2006
ACM
151views Multimedia» more  MM 2006»
15 years 5 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
15 years 5 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...