Physical proximity and appearance guide people to interact with each other in different ways [1,6]. However, in Video-Mediated Communication (VMC), these are distorted in various ...
abstractions, concepts, and actions that characterize human experiences. This will herald computing for human experience (CHE). The CHE vision is built on a suite of technologies t...
Many types of information available in a pervasive computing environment, such as people location information, should be accessible only by a limited set of people. Some propertie...
In this paper we introduce the idea of organizing systems. Through a number of examples from an ongoing ethnographic study of family life, we suggest that organizing systems come ...
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...