Sciweavers

800 search results - page 111 / 160
» Computers as Ethical Artifacts
Sort
View
DIGRA
2005
Springer
15 years 3 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
ICCHP
2004
Springer
15 years 3 months ago
proXimity: Ad-Hoc Networks for Enhanced Mobility
David tries not to use unfamiliar trains and buses, he doesn’t travel to places he doesn’t know, and he doesn’t travel in unusual environments without a companion. David is v...
Simon Harper, Stephen Pettitt, Carole A. Goble
SPIN
2004
Springer
15 years 3 months ago
Model-Driven Software Verification
Abstract. In the classic approach to logic model checking, software verification requires a manually constructed artifact (the model) to be written in the language that is accepted...
Gerard J. Holzmann, Rajeev Joshi
ECCV
2010
Springer
15 years 3 months ago
Adaptive Regularization for Image Segmentation Using Local Image Curvature Cues
Abstract. Image segmentation techniques typically require proper weighting of competing data fidelity and regularization terms. Conventionally, the associated parameters are set t...
CGI
2003
IEEE
15 years 3 months ago
Rendering Artistic and Believable Trees for Cartoon Animation
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience...
Fabian Di Fiore, William Van Haevre, Frank Van Ree...