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» Computers as Ethical Artifacts
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VMV
2004
103views Visualization» more  VMV 2004»
14 years 11 months ago
Consistent penetration depth estimation for deformable collision response
Penalty approaches can be used to efficiently resolve collisions of dynamically simulated rigid and deformable objects. These methods compute penalty forces based on the penetrati...
Bruno Heidelberger, Matthias Teschner, Richard Kei...
85
Voted
EUROGRAPHICS
2010
Eurographics
14 years 10 months ago
User Controllable Color Transfer
This paper presents an image editing framework where users use reference images to indicate desired color edits. In our approach, users specify pairs of strokes to indicate corres...
Xiaobo An and Fabio Pellacini
CGF
2008
122views more  CGF 2008»
14 years 9 months ago
Accurate Shadows by Depth Complexity Sampling
The accurate generation of soft shadows is a particularly computationally intensive task. In order to reduce rendering time, most real-time and offline applications decorrelate th...
Vincent Forest, Loïc Barthe, Mathias Paulin
CGF
2007
112views more  CGF 2007»
14 years 9 months ago
Depth-of-Field Rendering by Pyramidal Image Processing
We present an image-based algorithm for interactive rendering depth-of-field effects in images with depth maps. While previously published methods for interactive depth-of-field...
Martin Kraus, Magnus Strengert
71
Voted
PAMI
2008
147views more  PAMI 2008»
14 years 9 months ago
Image Stitching Using Structure Deformation
The aim of this paper is to achieve seamless image stitching without producing visual artifact caused by severe intensity discrepancy and structure misalignment, given that the inp...
Jiaya Jia, Chi-Keung Tang