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» Computers as Ethical Artifacts
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UIST
1997
ACM
15 years 1 months ago
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
This paper proposes a new field of user interfaces called multi-computer direct manipulation and presents a pen-based direct manipulation technique that can be used for data trans...
Jun Rekimoto
ICASSP
2010
IEEE
14 years 10 months ago
Nonlinear kernel backprojection for computed tomography
In this paper, we propose a kernel backprojection method for computed tomography. The classical backprojection method estimates an unknown pixel value by the summation of the proj...
Hiroyuki Takeda, Peyman Milanfar
CHI
2009
ACM
15 years 10 months ago
Extraordinary computing: religion as a lens for reconsidering the home
We present results from a study examining how American Protestant Christians' faith affects their domestic life. There are two contributions of this work for the HCI communit...
Susan Wyche, Rebecca E. Grinter
IE
2007
14 years 11 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
DAGM
2007
Springer
15 years 3 months ago
Comparison of Adaptive Spatial Filters with Heuristic and Optimized Region of Interest for EEG Based Brain-Computer-Interfaces
Research on EEG based brain-computer-interfaces (BCIs) aims at steering devices by thought. Even for simple applications, BCIs require an extremely effective data processing to wo...
Christian Liefhold, Moritz Grosse-Wentrup, Klaus G...