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15 years 18 days ago
GPU Rigid Skinning based on a Refined Skeletonization Method
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
Andreas Vasilakis, Ioannis Fudos
CG
2010
Springer
14 years 12 months ago
ftc - Floating precision texture compression
This paper presents new fixed-rate texture compression systems for RGB and RGBA images, which use variable precision differential encoding for the color codewords, resulting in re...
Philipp Klaus Krause
CG
2000
Springer
14 years 11 months ago
Light propagation visualization as a tool for 3D scene analysis in lighting design
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for analysis of scenes, artifacts, image ghosts, and ray tracing mechanism itself. Th...
Edward A. Kopylov, Kirill Dmitriev
CG
2010
Springer
14 years 11 months ago
Medley of spirals from cyclic cellular automata
Cyclic cellular automata on the integer planar lattice are known to typically evolve through distinct phases ending with minimal periodic terminal states that usually appear as in...
Clifford A. Reiter
SAC
2008
ACM
14 years 11 months ago
Toward quality requirements analysis based on domain specific quality spectrum
It is difficult to identify whether quality requirements are defined adequately or not, but there are few methods to support this kind of requirements analysis. In this paper, we ...
Haruhiko Kaiya, Tomonori Sato, Akira Osada, Naoyuk...