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SIGGRAPH
2010
ACM
15 years 2 months ago
Matching fluid simulation elements to surface geometry and topology
We introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in ...
Tyson Brochu, Christopher Batty, Robert Bridson
SIGGRAPH
1996
ACM
15 years 1 months ago
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
SMA
2010
ACM
181views Solid Modeling» more  SMA 2010»
14 years 10 months ago
Merging and smoothing machining boundaries on cutter location surfaces
In region machining, neighbouring regions may be close together, but disconnected. Boundary curves may also have unwanted geometric artifacts caused by approximation and discretis...
Weishi Li, Ralph R. Martin, Frank C. Langbein
CAD
2006
Springer
14 years 9 months ago
Field modeling with sampled distances
Traditional mesh-based approaches to the modeling and analysis of physical fields within geometric models require some form of topological reconstruction and conversion in the mes...
Michael Freytag, Vadim Shapiro, Igor G. Tsukanov
COMPUTER
2006
160views more  COMPUTER 2006»
14 years 9 months ago
Developing Applications Using Model-Driven Design Environments
Model-driven development (MDD) is an emerging paradigm that improves the software development lifecycle, particularly for large software systems by providing a higherabstraction fo...
Krishnakumar Balasubramanian, Aniruddha S. Gokhale...