Automatic capture technology could enable students to record and index much information—both digital and nondigital—with little extra effort. Can this technology be designed t...
: Handheld devices are becoming more and more popular in education. Educational simulation and modelling are not new soil, but for handhelds they are still much under explored. Due...
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
: This article relates a reflexion on the experience of authors as teachers in the E-learning modality of university-level teaching. Presently we live in the peak of the new techno...
The goal of the One Laptop Per Child program is “to provide children around the world with new opportunities to explore, experiment, and express themselves.” To stay true to t...