: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
In computer science education, the topic of computing theory is one that is commonly not well received by students. Career-oriented students often view the topic as irrelevant, an...
The purpose of this study is to apply digital city concept for the development of a pictogram system for natural disaster reduction. Long lasting and tangible achievement of IDNDR ...
The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
In this paper we ask to what extent collective cognition can be supported and sustained in classroom practices. One major challenge for learning in technology-rich, collaborative ...