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COCO
2005
Springer
99views Algorithms» more  COCO 2005»
15 years 11 months ago
On the Complexity of Succinct Zero-Sum Games
We study the complexity of solving succinct zero-sum games, i.e., the games whose payoff matrix M is given implicitly by a Boolean circuit C such that M(i, j) = C(i, j). We comple...
Lance Fortnow, Russell Impagliazzo, Valentine Kaba...
DILS
2005
Springer
15 years 11 months ago
PLATCOM: Current Status and Plan for the Next Stages
We have been developing a system for comparing multiple genomes, PLATCOM, where users can choose genomes of their choice freely and perform analysis of the selected genomes with a...
Kwangmin Choi, Jeong-Hyeon Choi, Amit Saple, Zhipi...
DRMTICS
2005
Springer
15 years 11 months ago
The Australian Sony PlayStation Case: How Far Will Anti-circumvention Law Reach in the Name of DRM?
This chapter overviews the legal issues arising from the modification of the Sony PlayStation console under Australian Copyright Law - the so called anti-circumvention provisions....
Brian Fitzgerald
GD
2005
Springer
15 years 11 months ago
D-Dupe: An Interactive Tool for Entity Resolution in Social Networks
Visualizing and analyzing social networks is a challenging problem that has been receiving growing attention. An important first step, before analysis can begin, is ensuring that...
Mustafa Bilgic, Louis Licamele, Lise Getoor, Ben S...
GECCO
2005
Springer
141views Optimization» more  GECCO 2005»
15 years 11 months ago
Constructing good learners using evolved pattern generators
Self-organization of brain areas in animals begins prenatally, evidently driven by spontaneously generated internal patterns. The neural structures continue to develop postnatally...
Vinod K. Valsalam, James A. Bednar, Risto Miikkula...
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