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CVPR
2008
IEEE
15 years 11 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah
ICCV
1999
IEEE
15 years 11 months ago
An Integrated Bayesian Approach to Layer Extraction from Image Sequences
This paper describes a Bayesian approach for modeling 3D scenes as a collection of approximately planar layers that are arbitrarily positioned and oriented in the scene. In contra...
Philip H. S. Torr, Richard Szeliski, P. Anandan
ICCV
2011
IEEE
13 years 9 months ago
Realtime Multibody Visual SLAM with a Smoothly Moving Monocular Camera
This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
Abhijit Kundu, Madhava Krishna, C. V. Jawahar
103
Voted
DAGM
2003
Springer
15 years 2 months ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen
ICCV
1995
IEEE
15 years 29 days ago
Complete Scene Structure from Four Point Correspondences
A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
Steven M. Seitz, Charles R. Dyer