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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
15 years 4 months ago
Doing Good with Spam Is Hard
We study economic means to improve network performance in the well-known game theoretic traffic model due to Wardrop. We introduce two sorts of spam flow - auxiliary and adversari...
Martin Hoefer, Lars Olbrich, Alexander Skopalik
ICPP
2009
IEEE
15 years 4 months ago
Fine-grain Parallelism Using Multi-core, Cell/BE, and GPU Systems: Accelerating the Phylogenetic Likelihood Function
We are currently faced with the situation where applications have increasing computational demands and there is a wide selection of parallel processor systems. In this paper we fo...
Frederico Pratas, Pedro Trancoso, Alexandros Stama...
81
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ICC
2009
IEEE
144views Communications» more  ICC 2009»
15 years 4 months ago
Analysis, Insights and Generalization of a Fast Decentralized Relay Selection Mechanism
Relay selection for cooperative communications has attracted considerable research interest recently. While several criteria have been proposed for selecting one or more relays an...
Virag Shah, Neelesh B. Mehta, Raymond Yim
HPCA
1996
IEEE
15 years 1 months ago
A Comparison of Entry Consistency and Lazy Release Consistency Implementations
This paper compares several implementations of entry consistency (EC) and lazy release consistency (LRC), two relaxed memory models in use with software distributed shared memory ...
Sarita V. Adve, Alan L. Cox, Sandhya Dwarkadas, Ra...
DMSN
2005
ACM
14 years 11 months ago
Zone sharing: a hot-spots decomposition scheme for data-centric storage in sensor networks
In the resource over-constrained environment of sensor networks, techniques for storing data locally in sensor nodes have been proposed to support efficient processing of adhoc qu...
Mohamed Aly, Nicholas Morsillo, Panos K. Chrysanth...