A recently developed algorithm called Hierachical Linear Bounding Volume Hierarchies (HLBVH) has demonstrated the feasibility of reconstructing the spatial index needed for ray tr...
Kirill Garanzha, Jacopo Pantaleoni, David K. McAll...
A stochastic game is a two-player game played on a graph, where in each state the successor is chosen either by one of the players, or according to a probability distribution. We s...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
In this paper we propose a novel approach to the perceptual interpretation of building facades that combines shape grammars, supervised classification and random walks. Procedural...
This paper presents a novel algorithm for online structure and motion estimation. The algorithm works for general camera models and minimizes object space error, it does not rely ...
—The full-complexity soft-input/soft-output (SISO) multiuser detector based on the a posteriori probability (APP) algorithm has a computational complexity growing exponentially w...