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ECCV
2002
Springer
16 years 8 months ago
On Affine Invariant Clustering and Automatic Cast Listing in Movies
Abstract We develop a distance metric for clustering and classification algorithms which is invariant to affine transformations and includes priors on the transformation parameters...
Andrew W. Fitzgibbon, Andrew Zisserman
RECOMB
2006
Springer
16 years 6 months ago
Simple and Fast Inverse Alignment
For as long as biologists have been computing alignments of sequences, the question of what values to use for scoring substitutions and gaps has persisted. While some choices for s...
John D. Kececioglu, Eagu Kim
180
Voted

Publication
384views
16 years 3 months ago
What are Good Apertures for Defocus Deblurring?
In recent years, with camera pixels shrinking in size, images are more likely to include defocused regions. In order to recover scene details from defocused regions, deblurring tec...
Changyin Zhou, Shree Nayar
EUROGRAPHICS
2010
Eurographics
16 years 3 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
CHI
2010
ACM
16 years 1 months ago
G-nome surfer: a tabletop interface for collaborative exploration of genomic data
Molecular and computational biologists develop new insights by gathering heterogeneous data from genomic databases and leveraging bioinformatics tools. Through a qualitative study...
Orit Shaer, Guy Kol, Megan Strait, Chloe Fan, Cath...