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FOCS
2006
IEEE
16 years 6 days ago
Hardness of Learning Halfspaces with Noise
Learning an unknown halfspace (also called a perceptron) from labeled examples is one of the classic problems in machine learning. In the noise-free case, when a halfspace consist...
Venkatesan Guruswami, Prasad Raghavendra
RTCSA
2006
IEEE
16 years 4 days ago
objSampler: A Ubiquitous Logging Tool for Recording Encounters with Real World Objects
We propose a novel tool, called objSampler, with which users can record and recall “encounters” with objects in ubiquitous computing environments. We encounter various things,...
Jun'ichi Yura, Hideaki Ogawa, Taizo Zushi, Jin Nak...
133
Voted
IWCMC
2006
ACM
16 years 3 days ago
A novel broadcast technique for high-density ad hoc networks
Broadcasting in ad hoc networks is required for many routing and other network-layer protocols to request information like routes or locations about destination nodes. Most of the...
Ai Hua Ho, Alexander J. Aved, Kien A. Hua
179
Voted
NETGAMES
2006
ACM
16 years 3 days ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
PODC
2006
ACM
16 years 3 days ago
Quorum placement in networks: minimizing network congestion
A quorum system over a universe of logical elements is a collection of subsets (quorums) of elements, any two of which intersect. In numerous distributed algorithms, the elements ...
Daniel Golovin, Anupam Gupta, Bruce M. Maggs, Flor...