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» Computing Distances between Surfaces Using Line Geometry
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SIGGRAPH
1992
ACM
15 years 1 months ago
Re-tiling polygonal surfaces
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
Greg Turk
CVPR
2010
IEEE
15 years 2 months ago
Exploiting Global Connectivity Constraints for Reconstruction of 3D Line Segments from Images
Given a set of 2D images, we propose a novel approach for the reconstruction of straight 3D line segments that represent the underlying geometry of static 3D objects in the scene....
Arjun Jain, Christian Kurz, Thorsten Thormaehlen, ...
ALENEX
2003
139views Algorithms» more  ALENEX 2003»
14 years 11 months ago
Interpolation over Light Fields with Applications in Computer Graphics
We present a data structure, called a ray interpolant tree, or RI-tree, which stores a discrete set of directed lines in 3-space, each represented as a point in 4-space. Each dire...
F. Betul Atalay, David M. Mount
73
Voted
ECCV
2008
Springer
15 years 11 months ago
Calibration from Statistical Properties of the Visual World
What does a blind entity need in order to determine the geometry of the set of photocells that it carries through a changing lightfield? In this paper, we show that very crude know...
Etienne Grossmann, José António Gasp...
89
Voted
VMV
2004
171views Visualization» more  VMV 2004»
14 years 11 months ago
Cloth Motion from Optical Flow
This paper presents an algorithm for capturing the motion of deformable surfaces, in particular textured cloth. In a calibrated multi-camera setup, the optical flow between consec...
Volker Scholz, Marcus A. Magnor