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» Computing Equilibria in Anonymous Games
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MOBIHOC
2008
ACM
15 years 9 months ago
A game approach for multi-channel allocation in multi-hop wireless networks
Channel allocation was extensively investigated in the framework of cellular networks, but it was rarely studied in the wireless ad-hoc networks, especially in the multi-hop ad-ho...
Lin Gao, Xinbing Wang
IPTPS
2004
Springer
15 years 2 months ago
Uncoordinated Load Balancing and Congestion Games in P2P Systems
In P2P systems, users often have many choices of peers from whom to download their data. Each user cares primarily about its own response time, which depends on how many other use...
Subhash Suri, Csaba D. Tóth, Yunhong Zhou
AAAI
2012
12 years 12 months ago
Generalized Sampling and Variance in Counterfactual Regret Minimization
In large extensive form games with imperfect information, Counterfactual Regret Minimization (CFR) is a popular, iterative algorithm for computing approximate Nash equilibria. Whi...
Richard G. Gibson, Marc Lanctot, Neil Burch, Duane...
PODC
2010
ACM
15 years 1 months ago
Bayesian ignorance
We quantify the effect of Bayesian ignorance by comparing the social cost obtained in a Bayesian game by agents with local views to the expected social cost of agents having glob...
Noga Alon, Yuval Emek, Michal Feldman, Moshe Tenne...
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HICSS
2003
IEEE
110views Biometrics» more  HICSS 2003»
15 years 2 months ago
Wireless Brainstorming: Overcoming Status Effects in Small Group Decisions
Social factors, such as status differences, may prevent some members from participating in group decisions. Computerized group decision support systems (GDSSs) can reduce social i...
John Davis, Melora Zaner, Shelly Farnham, Cezary M...