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» Computing Event Dependencies in System Designs and Programs
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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 9 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
128
Voted
IPPS
2000
IEEE
15 years 9 months ago
Deterministic Replay of Distributed Java Applications
Execution behavior of a Java application can be nondeterministic due to concurrent threads of execution, thread scheduling, and variable network delays. This nondeterminism in Jav...
Ravi B. Konuru, Harini Srinivasan, Jong-Deok Choi
135
Voted
IPPS
2000
IEEE
15 years 9 months ago
Monotonic Counters: A New Mechanism for Thread Synchronization
Only a handful of fundamental mechanisms for synchronizing the access of concurrent threads to shared memory are widely implemented and used. These include locks, condition variab...
John Thornley, K. Mani Chandy
UIST
1995
ACM
15 years 8 months ago
Migratory Applications
We introduce a new genre of user interface applications that can migrate from one machine to another, taking their user interface and application contexts with them, and continue ...
Krishna Bharat, Luca Cardelli
CHI
2008
ACM
15 years 6 months ago
Word usage and posting behaviors: modeling blogs with unobtrusive data collection methods
We present a large-scale analysis of the content of weblogs dating back to the release of the Blogger program in 1999. Over one million blogs were analyzed from their conception t...
Adam D. I. Kramer, Kerry Rodden