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» Computing Exact Shadow Irradiance Using Splines
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CVPR
1999
IEEE
14 years 8 months ago
Illumination Distribution from Shadows
The image irradiance of a three-dimensional object is known to be the function of three components: the distribution of light sources, the shape, and reflectance of a real object ...
Imari Sato, Yoichi Sato, Katsushi Ikeuchi
COMPGEOM
2004
ACM
13 years 10 months ago
Complete, exact, and efficient computations with cubic curves
The Bentley-Ottmann sweep-line method can be used to compute the arrangement of planar curves provided a number of geometric primitives operating on the curves are available. We d...
Arno Eigenwillig, Lutz Kettner, Elmar Schömer...
EGH
2010
Springer
13 years 4 months ago
Real time volumetric shadows using polygonal light volumes
This paper presents a more efficient way of computing single scattering effects in homogeneous participating media for real-time purposes than the currently popular ray-marching b...
Markus Billeter, Erik Sintorn, Ulf Assarsson
SIGGRAPH
1998
ACM
13 years 10 months ago
Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values
In this paper we disprove the belief widespread within the computer graphics community that Catmull-Clark subdivision surfaces cannot be evaluated directly without explicitly subd...
Jos Stam
ICCS
2004
Springer
13 years 11 months ago
Improved Sampling for Biological Molecules Using Shadow Hybrid Monte Carlo
Shadow Hybrid Monte Carlo (SHMC) is a new method for sampling the phase space of large biological molecules. It improves sampling by allowing larger time steps and system sizes in ...
Scott S. Hampton, Jesús A. Izaguirre