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FPLAY
2008
14 years 11 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
IJCNN
2006
IEEE
15 years 3 months ago
A Connectionist Approach to Speech Understanding
— This paper argues that connectionist systems are a good approach to implement a speech understanding computational model. In this direction, we propose SUM, a Speech Understand...
Daniel Nehme Müller, Mozart Lemos de Siqueira...
CHI
2004
ACM
15 years 10 months ago
Human-robot speech interface understanding inexplicit utterances using vision
Speech interfaces should have a capability of dealing with inexplicit utterances including such as ellipsis and deixis since they are common phenomena in our daily conversation. T...
Zaliyana Mohd Hanafiah, Chizu Yamazaki, Akio Nakam...
CHI
2009
ACM
15 years 4 months ago
Understanding why we preserve some things and discard others in the context of interaction design
This paper takes up the problem of understanding why we preserve some things passionately and discard others without thought. We briefly report on the theoretical literature relat...
William Odom, James Pierce, Erik Stolterman, Eli B...
FDG
2009
ACM
15 years 4 months ago
Characterizing and understanding game reviews
Game reviews are one of the primary forms of videogame journalism and are also one of the prevalent forms of discourse about games. How can we characterize them and better underst...
José Pablo Zagal, Amanda Ladd, Terris Johns...