We discuss the mapping of elementary ray tracing operations-acceleration structure traversal and primitive intersection--onto wide SIMD/SIMT machines. Our focus is on NVIDIA GPUs,...
In many social settings, images of groups of people are captured. The structure of this group provides meaningful context for reasoning about individuals in the group, and about th...
Hacking, tinkering, DIY, and crafts are increasingly popular forms of leisure that have also become growing sites of study in HCI. In this work we take a wide view of the similari...
Stochastic local search (SLS) algorithms have recently been proven to be among the best approaches to solving computationally hard problems. SLS algorithms typically have a number...
Human-Computer Interaction (HCI) is defined by the Association for Computing Machinery (ACM) Special Interest Group on Computer-Human Interaction (SIGCHI) as “a discipline conce...
Christine E. Wania, Michael E. Atwood, Katherine W...