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DIGRA
2005
Springer
15 years 3 months ago
Virtually Visual: The effects of visual technologies on online identification
Identification is regarded as an important aspect of beneficial online interaction. In addition to providing the individual with potential psychological benefits, identification w...
Jennifer Martin
DIGRA
2005
Springer
15 years 3 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
DIGRA
2005
Springer
15 years 3 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
ICMI
2005
Springer
164views Biometrics» more  ICMI 2005»
15 years 3 months ago
A user interface framework for multimodal VR interactions
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Marc Erich Latoschik
KIVS
2005
Springer
15 years 3 months ago
Measuring Large Overlay Networks - The Overnet Example
Peer-to-peer overlay networks have grown significantly in size and sophistication over the last years. Meanwhile, distributed hash tables (DHT) provide efficient means to create g...
Kendy Kutzner, Thomas Fuhrmann