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SIGGRAPH
1994
ACM
15 years 10 months ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
MFCS
2004
Springer
15 years 11 months ago
When Can You Play Positionally?
We consider infinite antagonistic games over finite graphs. We present conditions that, whenever satisfied by the payoff mapping, assure for both players positional (memoryless...
Hugo Gimbert, Wieslaw Zielonka
CHI
2008
ACM
16 years 6 months ago
Design of human-map system interaction
In this work-in-progress we present some ideas and findings involving map design and human performance. Satellites has once and for all automated geographic positioning and result...
Thomas Porathe, Johannes Prison
COMCOM
2011
15 years 1 months ago
Palmtree: An IP alias resolution algorithm with linear probing complexity
Internet topology mapping studies utilize large scale topology maps to analyze various characteristics of the Internet. IP alias resolution, the task of mapping IP addresses to th...
M. Engin Tozal, Kamil Saraç
159
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INFORMATICALT
2006
117views more  INFORMATICALT 2006»
15 years 6 months ago
Job Sequencing with Exponential Functions of Processing Times
We study single machine scheduling problems, where processing times of the jobs are exponential functions of their start times. For increasing functions, we prove strong NP-hardnes...
Adam Janiak, Mikhail Y. Kovalyov